Step 1 – The one line description
Create a one line description of the story world.
Step 2 – Finding the visual oppositions
Define the story world by dramatizing the visual oppositions, similar to how you define support characters in the web that populates the world. The world can contain several sub-world. For example, Harry Potter lives in the ordinary world at first and then continues his story at the magical world of Hogwarts. To help the reader transition from realistic to fantastical, a passageway is used. The passageway is a sub-world in itself and should be filled with things and inhabitants both strange and natural to the story. In our example, the passageway between Harry’s worlds is the train that takes him to the magical place.
Step 3 – Drawing visual opposites
Detail the visual oppositions and world itself by combining four elements:
- The natural setting; the land
- The people and man-made spaces
- Technology and tools
- optional: time, how the world develops over the course of time within the story
Step 4 – The change in the world reflects the‘s change
Consider the‘s overall change and how the world can reflect that change. The world is a visual expression of who the is and how he develops. An old cliché is to start the story in summer, working towards the ‘s darkest moment in winter and his victory followed by rising back up at the start of spring. However, you can also use a smaller element to reflect the ‘s change in the passage of time, such as the ticking of the clock as it runs out of battery.
The story world linked to the‘s need
At the start, show a sub-world that is a physical manifestation of the‘s weakness and/or need. A sub-world can express his goal. A sub-world is the home of the opponent, expressing his power and ability to attack. In the moment of near-death or seemingly ultimate failure, put the in the narrowest space of the story (to that point). This adds to the pressure and tension to build the conflict up to the climax.
Truby, J. (2007) The Anatomy of Story