Define the story world by dramatizing the visual oppositions, similar to how you define support characters in the web that populates the world. The world can contain several sub-world.
Scenes unfold in seemingly real time, while exposition fast-forwards. Meanwhile, time passes in the story world. Each season comes with its own rituals.
The beginning of a scene should lay out the characters, their relationship, the environment and the basic conflict. A common mistake is to feel the need to establish all the information at the top of the scene. Let the exposition happen naturally. Let the readers discover who and where everybody is and what their relationships are. That’s half the fun.
Wondering what to include in your freshly created world? Wondering if you forgot elements that would make your world deeper and richer? Look no further! Here’s a long list of question to ask yourself when you are creating worlds. When you’re able to answer all of them, your world is full of riches!
Those massive lists of aspects are cool and all. But what if you’re just looking for a quick list of aspect about any given story world? Check it out! Can’t get more straight forward than this. Totally suggestion free!